It took 3 years to build an

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After three years, a Trackmania player’s quest to build an “unbeatable” racing AI finally appears to be at an end.

If you’re not familiar with Trackmania, it’s a pretty wild take on racing games, focused largely on time trials through user-created tracks filled with absurd corners, corkscrews, and other hyper-unrealistic obstacles. I know it primarily for weird custom servers with chill vibes and pirated music playlists, but it’s got a robust driving model that makes it a popular competitive pastime, too.



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Leah Sirama
Leah Siramahttps://ainewsera.com/
Leah Sirama, a lifelong enthusiast of Artificial Intelligence, has been exploring technology and the digital world since childhood. Known for his creative thinking, he's dedicated to improving AI experiences for everyone, earning respect in the field. His passion, curiosity, and creativity continue to drive progress in AI.